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_// MARSHALL'S THEORY

::_ INDIE-SERIOUS GAME CREATED AT LOOKING GLASS LABS ( www.lookingglassfactory.com )

_/_// GAME SOFTWARE, C#, RIGGED ANIMATION, SCULPTING, CUTSCENE, ARTWORK

 






This is an experimental game about paranoia, politics, and dreamscape visuals. At most desperate times,
the politician will resort to the sharpest tool they have: the image. For imagery in the 21st century will
be stronger for a politician than actual discourse will ever be. That is the tale of the tape for Marshall's
Theory. As the player in control of America's Commander-In-Chief, you are led into the titular character's
deepest, darkest nightmares where the lies you've fabricated in the real world (powers) are the only line of
defense versus those who have been wronged by them (the enemies). A game that is playable via desktop (PC) or
special floating 3D display prototype courtesy of Looking Glass laboratories.

DOWNLOAD PC EXECUTABLE (x64) FOR DESKTOP VERSION



[Playable game on prototype machine available at live showing(s).]

Lead Developer, Game Design, Game Art: 3D Sculpt-3D Animation-UV-Rig, C# (Unity, Maya, PS)
Benjamin Poynter

Audio Samples and Design
The Josh Craig http://www.thejoshcraig.com/ (Overworld Track, "45")

Freesound http://www.freesound.org (Title, Intro, Cutscene Mixes; SFX)
Live Street Recordings and Various Micro-Clips of Marshall McLuhan Interviews

Extra Special Thanks
My Wife, Danyang Chen
Looking Glass, Alex Hornstein, Shawn Frayne lookingglassfactory.com
Marshall McLuhan
Students and Colleagues

2017